How Many Endings Does a Game Need?

The always entertaining and insightful Ernest Adams pauses to consider the final moments of a video game in the latest Designer's Notebook at GamaSutra. Adams discusses whether it's really sensible to create many conclusions to your title, arguing that game designers should strive to "create multiple endings when they serve a higher purpose.'

GameConsultants.com: Your Access to the best videogame talent in the world. Acclaim GameInvestors.com: Investing in the future of videogames The Fan Hub David Perry's Game Industry Map Game Design Book Gaikai