News: Industry News

Alternate Distribution Models

Those of you aspiring game developers lamenting the difficulties of breaking into the retail channel take note! Greg Costikyan has some commentary about how to get independent and alternate games better distribution and into the hands of consumers....

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Where's the money for starving (game) artists?

Heads up, starving digital artists! The Edmonton Journal has an interesting article pondering the reasons behind governments willingness to fund controversial "art" but reluctance to give game developers cash for making great games....

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Networking at GDC

If you are attending GDC this year in hopes of learning from the masters or finding leads on a job you'll definitely want to read How to Network at GDC 2005. In the article you'll find an overview of good...

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Scott Miller's Reading List

Scott Miller (3D Realms) has posted his 2004 reading list of books relating to game design and development. Aspiring game developers would do well to add a few of these titles to their own libraries....

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UK Gaming Jobs Site

Ran across the excellent OPM Response Ltd site the other day. OPM claims the rank of top games recruiter in the UK. As the say, "We specialise only in games recruitment, just games, games only, not web design, not database...

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The Ethics of Game Design

The Ethics of Game Design, an excellent article by Dean Takahashi in Game Developer magazine, discusses ethical issues in video games, arguing that designers "face the same moral issues that artists in any other communications medium face" when picking the...

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How Many Endings Does a Game Need?

The always entertaining and insightful Ernest Adams pauses to consider the final moments of a video game in the latest Designer's Notebook at GamaSutra. Adams discusses whether it's really sensible to create many conclusions to your title, arguing that game...

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State-driven Game Agent Design

AI Junkie has posted a new tutorial on state-driven game agent design. The tutorial is straight from the book Programming Game AI by Example and discusses the fundamentals of state machines and why they are loved by AI programmers....

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ALT+CTRL Call for Submissions

The Festival of Independent and Alternative Games is seeking submissions and sponsorships opportunities. The submission deadling is June 1, with the festival taking place October 5 to November 23 at the Beall Center for Art and Technology at the University...

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Breaking Into the Game Industry

The IGDA is holding a panel discussion on August 25th at The Art Institute of California - San Francisco. This event is free and open to those interested in pursuing careers in the video game development field, particularly students and...

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David Perry's Game Industry Map Game Design Book