It seems impossible, but Cloud Gaming let's you put console quality games everywhere. Today we announce Facebook.
Kickstarter is turning out to be a great way to get very special video game related projects funded.
I've been in the industry 30 years now and piracy is just as alive today as it was back then.
What an amazing year of new titles coming up. Can't wait!
From Viewpoint Creative, it's got to resonate with the creative artists out there!
WARNING: IT'S VIOLENT - But towards the end it's got cool game character cameos!
One step at a time this work is finally starting to look real.
It's interesting to see Gamestop present the data on Digital's explosive growth.
Quick look at the Mobile Business. (Infographic.)
Just in case you missed the Sony "Michael" advert...
Our company is sad to hear about the loss of Steve jobs. Thought I'd post an image drawn by a friend.
I love when companies like Microsoft & Google put money into research that they share with the world. The scanning of books is starting to create really interesting "additional" data and here's a TED talk that explains that.
What do you think about the 3D Display from Sony?
Been working with GamerLive.tv to start putting together opinions on digital gaming, cloud gaming etc. This is just a few clips from a series of full interviews we will be posting.
In this piece from www.gamesindustry.biz, Jeffrey Matulef reports on my keynote at Cloud Gaming Conference USA last week. (The first ever Cloud Gaming Conference!)
Gaikai Inc is building the cloud for gaming: the world's fastest interactive network, capable of delivering console-quality, real time experiences to browsers on virtually any device. Today Gaikai announces the completion of their Series C funding round to accelerate the roll out of the network.
A great talk that will resonate with people that have creative jobs.
I'm going to keep posting some of my favorite TED talks into this section.
Beating away the cobwebs, finally an update to my blog...
Just a quick update to beat the cobwebs off my blog!
Greg Short is a fan of cloud gaming!
Was at the IGN party at E3 and bumped into some cool people...
Hope to see you there! (Utrecht, The Netherlands, June 3rd.) - http://www.festivalofgames.org/
First look at the Gaikai team. They will all be at the E3 show this year.
Excited Playdom closed the deal to buy Acclaim!
The trigger has been pulled, the final Gaikai servers (for Network 2.0) are being built right now...
Many years ago I learned to fly Helicopters, and was always interested in what the heck it feels like to fly in the Goodyear Blimp...
Latest video game industry data from Avista Partners. They sell the entire document if you want it.
May 10-13th in Seattle, Washington.
A collection of people from the video game industry talk about the future of the inudstry.
Back from England (was speaking at the Develop conference), here's an interview I did while I was there.
Our Gaikai team has been working really hard for the last year, we demonstrated our tech privately at GDC, then LIVE (hands on) to most of the major publishers at E3. For the people that visit my blog, I wanted...
I got to meet him and am sad he's passed away so early. Thankfully, his music and spirit will live on.
I'll be promoting my book at GDC. If you'd like a review copy, or if you teach students and would like a free copy, here is the contact info.
Acclaim Games is pleased to announce the official release of The Chronicles of Spellborn MMORPG (Massively Multiplayer Online Role Playing Game). To celebrate the official launch, Acclaim will offer all players a free 2 week premium subscription.
I have a slightly different take on Piracy than most. I'm sure this will get me in trouble, but here goes...
Interview with Howard Marks. (He used to run Activision Studios through the 1990's.)
After 5 years of work, my Game Design Book has finally shipped.
What happens when you invite Will Wright, Warren Spector, Rob Pardo, Neil Young and Brian Fargo to lunch?
I'm looking forward to seeing Acclaim/Sci-Fi adverts for free-to-play games on TV!
All development companies sorted by past performance.
You can either look at the recession, or look to the future.
Some pretty controversial data. Don't shoot the messenger.
IGN collected up a bunch of game developers to discuss the topic....
This is a clip from an interview I did with IGN at the DICE Summit - Feb 2009.
This is a recording of my speech at DICE from someone in the Audience. I will post a better one when the official one comes out.
My book is NOT-FOR-PROFIT, but at over 1,000 pages, it's the biggest game design book ever written. It's designed as a toolbox for Students and Video Game Designers.
Don't be trusting the Metacritic Data! (That's basically the news here.)
The New York Times mentions some of the new stuff we are working on.
If you want to go, just mention my name and get $500 off the ticket. When? 21-23 January 2010, Monterey, California, USA. Ticket sales close on Feb 14th, 2009.
Come check out our FREE Browse-Based style game called Rockfree. We don't charge for songs, we have no download, no install, 8 players at once, works with guitars. The music is all done by the Wavegroup team (known for Guitar Hero and Rockband.)
I'm speaking at DICE 2009, should be a lot of fun, so come say HI!
The game industry just ignores the current financial crisis.
Guitar Hero Style - Band Edition Online MMO - WITH ALL INSTRUMENTS IN ONE CONTROLLER!
Mary Jane Irwin wrote an article on making Virtual worlds portable.
Like cool retro stuff? I need level designers!
If you have written for a video game, you should at least look into this. (Just in case you ever plan to get into movies, having an award from the WGA helps.)
Didn't think they were going to post this video, but here you go, I'm speaking at TED.
Clearly the next evolution of online games, now investors are stepping up to the plate.
Acclaim has announced that we have the rights to Spellborn, an amazing new MMORPG.
Video of my Keynote at the CGDC Conference in Leipzig, Germany.
Designing a new video game and trying to think how to make revenue from the game? Here's 33 ways!
Just got back from Ireland Trip and am now Dr. David. It's cool, as it's evidence that the video game industry is getting more and more respect as the years go on.
FIVE people have been hired from the gamer community, and now we are about to add two more. Just demonstrate your ability to take on a big task and deliver.
Mike Zummo just won the Top Secret Project Design Challenge I've been Directing (from 60,000+ applicants). 2nd Place was Michelle Montierth. Both of them ended up getting jobs with us! It's been an incredibly successful project.
It's time to meet the people from our record-breaking 60,000 person team that really grabbed our attention. Each of them became key members of this project, and it's been impressive to witness their incredible dedication.)
One of my favorite old Nintendo Game and Watch Games. FIRE.
Check out this cool new photo-realistic facial capture technology.
Check out the incredible fish I caught!
Come chat with us about 2Moons on the Xfire service.
I'm speaking at the Social Gaming Summit.
Scotland embraces game design in their education system. That's a great start! Damn, I'm so jealous... Back in my school I got Latin!
Check out the latest build of 2Moons, lots of new features have been added.
This site will put a lot of effort into finding and awarding the best Flash Game Development talent in the world. Sign up if you want to be the first to see our progress!
I'm working on a new Facebook game right now, if you'd like to be one of the first people to help me test it. Please link up! We will be launching in just a few weeks.
Forbes Interview about the Top Secret project. I did a couple of interviews with them that day, one on mobile games and one on user-generated content.
Working your way up to someday be the next Will Wright? (We're hiring now!) Email your resume to: firstname.lastname@example.org
Flash Animation Jedi? (We are hiring now!) Email your resume to: email@example.com
Technical? Artist? Game Making Experience? (Check this out!) Email your resume to: firstname.lastname@example.org
We're looking for QA Testers. Email your resume to: email@example.com
Want to work with me on a game? We need a game designer. (Hiring now!) Email your resume to: firstname.lastname@example.org
I was with Interplay for a while after they purchased Shiny, so it's interesting for me to see their new website and to know they are coming back from the ashes.
He's taking time out of his day to help new talent into the video game industry.
Here's some more photos from my lunch at GDC....
I guess I'm on record now talking about Free to Play games.
Open invite to join into my LinkedIn network of friends. (I'm getting a hub going to make networking much easier.)
Had lunch with some old friends at GDC, invited some of the top press in the world (yes even the BBC was there) to listen in on the conversation...
GameIndustryMap.com version 2.0 went live at GDC 2008. Be one of the first people to help us test it!
The very latest information on the Top Secret Project I'm directing. Please come and join us!
It's been a year since we got involved in 2Moons. The game is live and it's good news.
Warhammer pitch by Paul Barnett. I've not played the game, but I want to after this pitch!
DP getting interviewed on stage by Jamil Moledina.
Did a roundtable interview with Richard Aihoshi from IGN RPGVAULT.
Great Video Game Industry "Video Blogs" by Ben Croshaw in the UK.
2Moons Open Beta is now LIVE! Come and check out my new game! For Free!
Been signing up for conferences. Speaking at them every month!
DP stirs up a hornet's nest when he comments on the Nintendo Wii during a press interview. Does he take it back?
Been super busy so decided just to put a bunch of updates into one!
My Top Secret Development Team has reached a record 33,906 Members.
Join us in an IRC chat all about the Top Secret Project. (NOTE: TIME IS UPDATED)
Just got back from the demo of the new Simpsons Game by EA and also a really cool party on the Fox Studios Lot for the 400th Episode of the Simpsons.
Quick Interview about the Top Secret Project on IGN.COM
I'm so glad this is finally announced! :)
At TED 2006 during my speech on the future of games, I showed this student video.
As promised we added more bandwidth and turned the servers back on. So lets see if we can crash this! I think we amazed Acclaim. :)
NEW SERVERS ON THE WAY!!! - WOW AMAZING!
GameInvestors, Dance Online Update, 2Moons Update, Top Secret Update.
In a big hurry. Two Podcasts a challenge & Dinner with Mark and Tim.
Just got back from the Hollywood Premiere for the new Teenage Mutant Ninja Turtles movie.
Was working away on the Top Secret Forums. (Will launch next week!) Also hung out with students from Westwood College at my local IGDA chapter meeting. (I challenged them to come up with new game ideas... And they did!)
The Hollywood & Games Conference is coming soon.
DP just blogging away (late at night) about his games in development right now.
The first details emerge for Project: TOP SECRET from Acclaim. Including the Genre of the game.
Students have amazing talent, there's just no doubt. When you meet people like Michael Highland, you see why the TOP SECRET project has a really fantastic chance of finding a superstar!
The BBC wanted a quote about some study that says that playing driving games makes you speed in your car. Well the joy of not working for a publisher is that I don't have to give politically correct answers. It's dumb.
A good friend of mine has set up a charity for children, by making video games. It's a cool idea and I'm doing all I can to support it. So sign up for their newsletter and keep an eye on this very interesting concept. (They will reveal more of their plans later.)
Did an interview on Fargo's Fileblog @ Fileplanet.com
Interview with John JCal Callaham on FiringSquad.com about the Top Secret Project.
I just announced a new MMO game with a massive twist. It's going to be designed and made with the help of the community. The person that helps me most... Well just read it.
Denise has managed to make it through and finish the DP CHALLENGE! Denise is a game industry student and has already defeated many veterans that failed to complete.
Had a great conversation with the editor of Edge magazine. (Lots of big topics.) The conversation would have taken about 60 pages to print! She chose to write about some of the stuff I'm up to in this month's issue...
Interview on the latest versions of 2Moons and Dance as we rapidly approach Open Beta.
David Perry writes a new colum for Businessweek Online. This time it's about the impact on the game experience from the next generation hardware.
Andre LaMothe (a friend of mine) has launched his new Hydra Console. It's amazing.
My Dancing game is now in Closed Beta. We will let around the first 10,000 signed up players in. Then after making a bunch of changes, we repeat this process for Open Beta.
2Moons Closed Beta has Launched. This is the ultra-hard-core MMORPG I've been working on. 17+ Rating. (Adults Only.)
I got a pretty amazing Christmas Present from Westwood College!
I've been asked if these screenshots are from the DANCE game I'm directing at the moment. The answer is yes! I also keep getting asked what the heck kind of game it is. The game is designed for fun. It's...
"What's the common thread between these game developers?"
MMORPG.COM has 200 BETA Keys for 2Moons.
Earthworm Jim TV Shows on YouTube! (Providing the link just in case you never saw one.)
Did another interview with MMORPG.COM - Recently got the first major build with the Bagi Warrior class all in English. Fun!
I'm on the Advisory Board of the IGDA and Westwood College, so when they have a Demo Reel Night, I get invited to help judge the demo reels. We're not really JUDGING, we are really just giving feedback. But it's a fun process and I wish all colleges were doing it with local professionals.
David Perry is Directing the first club-style Massively Multiplayer Dancing game ever launched in the United States.
"I can put my hand on my heart and say I will resign from the board if we try to turn GDC into an E3 in any shape, form, or size."
DP spending the weekend at the Game Designer's Workshop - Once a year - Invite Only - Conference - Exclusively by and for game designers.
David Perry (veteran game developer and CEO of GameConsultants.com) puts a call out for Casual Game Developers that OWN their property to contact him.
David Perry comments on the sale of his old team "Shiny Entertainment Inc" to Foundation 9.
Wrote a column for Businessweek. They edit it pretty hard (I guess I'm a little too verbose) but it's still cool to be able to write anything I like. :)
Did a interview with Gamasutra on 2Moons. If you want to play it, sign up at http://www.2moonsgame.com
My wife is a big fan of Desperate Housewives, so I took her for a surprise visit to the set of Wisteria Lane.
Another Interview about 2Moons (they are really racking up now!) This one is with Next Generation. (I wish they would bring back Next Generation Magazine, it used to be my favorite!
Here's part 2 of my interview with IGN RPG Vault...
Acclaim is looking for people, if you get the job, we'll be working together!
MMOSITE.COM just posted an interview with me about 2Moons. They asked lots of great questions and in a weird way helped me get our focus very clear.
Our forum Site for 2Moons just went live! Come chat about this new game. Also if you know Dekaron, come and tell people about it, and what features have been added lately!
(Tommy has made a ton of games, is running the Video Games Live Concerts, he's a host of probably the longest running video game TV show in the world, he runs GANG (a non-profit supporting game musicians all over the world), he runs the Audio Track at the Game Developers conference, and he speaks at lots of schools and universities etc.) He's a good example of someone that gives back every chance he gets.
Violence in games is an issue that comes up every now and again based on the political climate. TAKE 2 fuelled the fire when cornered on Grand Theft Auto, and just like Janet Jackson showing breast at the Super Bowl, we all pay the price now.
Quick 2Moons interview from IGN.COM with Richard Aihoshi - 'Jonric'. He asked some good questions and doing these interviews has really helped clarify some of the key points of why we're having fun doing this game!
GameSpy just did an interview with me on the new advertising systems proposed for my new game 2Moons.
Microsoft releases XNA development kits to INDIE Game Developers!!!
I keep getting mixed up with other David Perry's, sometimes that can be fun, other times it can be very annoying!
I'm a MAJOR supporter of the Video Game Voters Network. Politicians need to know we're here to stay, and they can be sure any censorship laws tossed out will be fought vigorously.
Yes, I now have real press credentials! Over my career I've done programming, art, audio, design, production, management, consulting and now PRESS! Next I want to Direct a movie.
The Los Angeles Times (nearly my local paper) does an article on my house. Hmmm... It's nearly cool.
"David Perry and Ed Fleming have joined forces to create a consumer-focused event to replace E3, dubbed VideoGame Expo, to be held once a year."
David Perry announces here in his blog, his first MMORPG game called 2Moons. The game features a new advertising model making it FREE, and you can even turn the adverts off!!!
Firing Squad did an interview with myself and the CEO of Acclaim - Howard Marks about my new MMO 2Moons.
Candid photos from behind the scenes at the Game Developer's Conference Advisory Board meeting. (Everyone working hard!)
OK, I promised photos from my recent Korea/China trip. Sorry for the delay, I've been buried since I got back. (You will find out why soon.) So here's the view from the Ritz Carlton Hotel in Downtown Seoul, Korea. These...
David Perry's Quick Report from China Joy and Seoul Korea.
I'm heading out to Seoul Korea today, then heading (for my first time) to Shanghai, China. The timing of the trip is perfect as when I get to China I'm going to see the China Joy show too. Don't...
Wow, there's been a mountain of changes to the DPERRY.COM site. Firstly everything is properly organized now, and we've also added an industry NEWS section. This NEWS section is hosted by DIGG.COM, which happens to be both my favorite General...
Quick interview in BusinessWeek following E3 2006.
I scored a VIP pass to the Sony Press Conference and so have finally updated by Blog!
Soon to be announced, I've just joined the Advisory Board for the Video Games Expo. I'm already on several advisory boards, this one is quite nostalgic for me. When I started my career back in the early 80's, there was...
This year at E3 2006, I'm hosting a panel with some really interesting game developers. Wednesday, May 10th, 2006 from 9:30AM-11:00AM in Room 404AB TIM WILLITS - Co-Owner and Lead Designer at id Software for 11 years now, known for...
There's a lot of buzz about Korea these days in the video game industry, much of it circles around the amount of people playing Starcraft, or the huge percentage of their population that plays video games, or the fact that...
Got asked for an interview with BusinessWeek as I was preparing for the TED conference speech. Here's what was on my mind at that time...
Yes, it's true, I've resigned from Shiny. You can read about it from the Orange County Register. (My local paper.) This is a cut and paste... Friday, February 17, 2006 Shiny Entertainment founder resigns By TAMARA CHUANG The Orange County...