3D Gaming Summit (Panel)

3D Gaming Summit
September 20-22, 2011
Hollywood & Highland Center
Hollywood, California

The 2nd Annual 3D Gaming Summit® will attract the brightest minds in the gaming industry to define the market opportunity for 3D stereoscopic gaming and entertainment. Delivering two days of packed in-depth discussions, the Summit will help steer your strategy to capitalize on the next biggest thing in gaming!

Brought to you by the producers of the highly acclaimed 3D Entertainment Summit® in association with Variety, this high strategy networking event will explore how video games aided by new technologies like stereoscopic 3D, are bridging the gap between interactive and linear entertainment. The 2010 event will include keynotes, one-on-one interviews, panels, networking breaks, table top displays, private screening rooms and an evening special event and industry reception.

For more information visit:
www.3dgamingsummit.com
www.3d-summit.com/default.aspx

Gaming in the Cloud

Thursday, September 22, 2011, 3:35pm

Video game companies are bypassing traditional retail stores and serving games to consumers through TVs, laptops, tablets and other devices. The age of gaming in the cloud, where servers host the software and allow any device to run high-end games, is here. A panel of experts will discuss why gaming in the cloud will change the business of video games.

Moderator:
Gus Mustrapa, Freelance Journalist-Contributor to Kill Screen, EGM, GamePro, A.V. Club

Panelists:
David Perry, Gaikai
Lorne Lanning, Xmobb
Mike Chase, dinCloud
Rick Marazzani, Exent
Mark Deloura, THQ
Chris Petrovic, GameStop


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