Events

The Art of Video Games (Advisor)

The Art of Video Games
March 16 - September 30, 2012
Washington, DC

The Art of Video Games is one of the first exhibitions to explore the forty-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. The exhibition will feature some of the most influential artists and designers during five eras of game technology, from early pioneers to contemporary designers. It also will explore the many influences on game designers, and the pervasive presence video games have in the broader popular culture, with new relationships to video art, film and television, educational practices, and professional skill training. Chris Melissinos, founder of Past Pixels and collector of video games and gaming systems, is the curator of the exhibition.

For more information visit:
http://americanart.si.edu/exhibitions/archive/2012/games/

E3 Expo 2012 (Attending)

June 5-7, 2012
Los Angeles Convention Center
Los Angeles, California

E3 Expo is the world's premiere trade show for computer and video games and related products. The show is owned by the Entertainment Software Association (ESA), the U.S. association dedicated to serving the business and public affairs needs of the companies, publishing interactive games for video game consoles, handheld devices, personal computers and the Internet. For more information, please visit www.E3Expo.com or www.theESA.com.

www.e3expo.com

GDC 2012 (Attending)

GDC 2012
March 5-9, 2012
Moscone Center
San Francisco, CA

The Game Developers Conference® (GDC) is the world's largest professionals-only game industry event. Presented every spring in San Francisco, it is the essential forum for learning, inspiration, and networking for the creators of computer, console, handheld, mobile, and online games.

For more information visit:
www.gdconf.com

TED 2012 (Attending)

TED 2012
February 27 - March 2, 2012
Long Beach, CA

TED is a nonprofit devoted to Ideas Worth Spreading. It started out (in 1984) as a conference bringing together people from three worlds: Technology, Entertainment, Design. Since then its scope has become ever broader. Along with two annual conferences -- the TED Conference in Long Beach and Palm Springs each spring, and the TEDGlobal conference in Edinburgh UK each summer -- TED includes the award-winning TEDTalks video site, the Open Translation Project and TED Conversations, the inspiring TED Fellows and TEDx programs, and the annual TED Prize.

The annual TED conferences, in Long Beach/Palm Springs and Edinburgh, bring together the world's most fascinating thinkers and doers, who are challenged to give the talk of their lives (in 18 minutes or less).

For more information visit:
www.ted.com

D.I.C.E. Summit 2012 (Attending)

D.I.C.E. Summit 2012
February 8-10, 2012
Red Rock Resort & Casino
Las Vegas, NV

D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit is an annual multi-day gathering of video game executives held in Las Vegas, Nevada.

For more information visit:
www.dicesummit.org

Cloud Gaming Europe 2012 (Speaking)

Cloud Gaming Europe 2012
January 17-18, 2012
Hilton London, Paddington
London, UK

CloudGamingEurope: Building Revenues In Cloud Gaming
Partnerships, Strategies & Distribution Models You Need To Grow Players & Profits

Gaming Europe has been put together and will take place on January 17th-18th in London. Experts from the video games, telecommunications and middleware sectors will converge on London to attend 2 days of networking and learning.

Speakers will include Cevat Yerli - CEO, Crytek, David Perry - CEO, Gaikai, Julien Merceron - Worldwide Technology Director, Square Enix, John Clark - UK Managing Director, Sega, Hilmar Petursson - CEO, CCP Games and many more from companies spanning video games and telecommunications.

For more information visit:
www.cgconfeurope.com

GDC Online 2011 (Speaking)

GDC Online
October 10-13, 2011
Austin, TX

The Game Developers Conference® Online (GDC Online) returns to the Austin Convention Center in Austin, TX, for its ninth iteration.

For more information visit:
www.gdconline.com

The "Digital" Customer is Always Right (Presented by Gaikai)
Track/Summit: Business and Marketing
Tuesday, October 11, 2011, 1:30PM-2:30PM
http://schedule.gdconline.com/session/6165

Cloud Gaming: Present and Future
Track/Summit: Business and Marketing
Wednesday, October 12, 2011, 11:00AM-12:00PM
http://schedule.gdconline.com/session/6134

The "Digital" Customer is Always Right (Presented by Gaikai)
Track/Summit: Business and Marketing
Wednesday, October 12, 2011, 1:30PM-2:30PM
http://schedule.gdconline.com/session/6166

Adobe MAX 2011 (Attending)

Adobe MAX
October 1-5, 2011
Los Angeles, CA

Adobe MAX is an annual event held by Adobe Systems where thousands of designers, developers, and business leaders come together to learn from industry and Adobe experts, discover the latest technologies, and discuss emerging trends.

For more information visit:
max.adobe.com

3D Gaming Summit (Panel)

3D Gaming Summit
September 20-22, 2011
Hollywood & Highland Center
Hollywood, California

The 2nd Annual 3D Gaming Summit® will attract the brightest minds in the gaming industry to define the market opportunity for 3D stereoscopic gaming and entertainment. Delivering two days of packed in-depth discussions, the Summit will help steer your strategy to capitalize on the next biggest thing in gaming!

Brought to you by the producers of the highly acclaimed 3D Entertainment Summit® in association with Variety, this high strategy networking event will explore how video games aided by new technologies like stereoscopic 3D, are bridging the gap between interactive and linear entertainment. The 2010 event will include keynotes, one-on-one interviews, panels, networking breaks, table top displays, private screening rooms and an evening special event and industry reception.

For more information visit:
www.3dgamingsummit.com
www.3d-summit.com/default.aspx

Gaming in the Cloud

Thursday, September 22, 2011, 3:35pm

Video game companies are bypassing traditional retail stores and serving games to consumers through TVs, laptops, tablets and other devices. The age of gaming in the cloud, where servers host the software and allow any device to run high-end games, is here. A panel of experts will discuss why gaming in the cloud will change the business of video games.

Moderator:
Gus Mustrapa, Freelance Journalist-Contributor to Kill Screen, EGM, GamePro, A.V. Club

Panelists:
David Perry, Gaikai
Lorne Lanning, Xmobb
Mike Chase, dinCloud
Rick Marazzani, Exent
Mark Deloura, THQ
Chris Petrovic, GameStop

Game Connect

Dates and info TBD

http://www.gameconnectap.com/

IDGA Leadership Forum

IGDA Leadership Forum
Dates TBD
San Francisco, California

We are proud to announce our line-up of keynotes and track sessions. Here are the awesome sessions the Committee put together from the 100+ proposals. Enjoy!

http://www.igda.org/leadership/

Montreal International Games Summit

Montreal International Games Summit
November 8-9, 2010
Montreal, Canada

http://www.sijm.ca

London Games Festival

Dates TBD
London, England

More information coming.

http://www.londongamesfestival.com/

Penny Arcade Expo (PAX)

Dates TBD
Seattle, Washington

http://www.pennyarcadeexpo.com/index.php

GDC Online 2010

October 5-8, 2010
Austin, Texas

The Game Developers Conference Online® focuses on connected games including casual, MMOs, virtual worlds, and social networking games. More than 120 sessions will address the most pressing development challenges for connected games with tracks related to: Business and Marketing, Design, Production, Programming and going Live. In addition to the return of a robust expo floor and four full days of content, GDC Online will also feature one and two-day summits including Game Narrative Summit, iPhone Games Summit, iPad Gaming Summit and 3D Stereoscopic Games Summit.

http://www.gdconline.com/aboutgdc/index.html

GDC China 2010

October 11-13, 2010
Shanghai, China

The GDC China features lectures and panels based on a comprehensive selection of game development topics taught by leading industry experts. Content at GDC China will be divided into four tracks with a GDC Mobile and Independent Games Summit. Read below to find out which track best suits your needs.

http://www.gdcchina.com/index.html

Tokyo Games Show

September 16-19, 2010
Tokyo, Japan

More information to follow.

http://tgs.cesa.or.jp/english/

CEDEC Developers Conference 2010

August 31st-2nd September 2010
Tokyo, Japan

CEDEC forefront of the gaming industry gather in a hall is the developer of Japan's largest conference.

The exhibition game will help the development of the latest technology, published a large number of business information.

http://cedec.cesa.or.jp/

Gamescon

August 18-22, 2010
Cologne, Germany

The next gamescom will be open from August 18 to 22, 2010.
Open for everyone: August 19 to 22, 2010.

gamescom's spectacular entertainment area (Halls 6 - 9) and the walk-through Hall 10 will be open to all visitors from August 19 - 22, 2010. August 18 is exclusively for trade visitors and the media and gamescom is not open to the public on this day.

http://www.gamescom-cologne.com


GDC Europe

August 16-18, 2010
Cologne, Germany

The Game Developers Conference™ Europe (GDC Europe) is the largest professionals-only game industry event in Europe. The GDC Europe will be held in conjunction with gamescom, the leading European consumer and industry show. This allows the conference to address the development community at a central location in the heart of Europe and command the critical mass of the European games sector. GDC Europe is the essential platform for learning, inspiration and networking for the creators of computer, console, handheld, mobile and online games in Europe.
http://www.gdceurope.com/aboutgdc/index.html

David Perry's Game Industry Map Game Design Book Gaikai