In 2003, Shiny Entertainment shipped their most complicated production yet -- Enter The Matrix for Atari. They released the game in all major languages worldwide, day and date with the theatrical release of The Matrix Reloaded from Warner Bros.
This keynote presentation, originally given at the Game Developers Conference in 2004 presents the tough lessons learned, tackling subjects ranging from the tricks that you can use to find or make a license, to getting taken seriously by Hollywood studios (even if you're not EA).
The discussion delves into the specifics of how to approach a licensor or studio with your ideas, find the hook that will get their attention, deal with agents, keep the deal focused on what your team needs, and what to expect when you end up at a table with intellectual property and licensing attorneys.
The keynote then focuses on the post-deal scenario, explaining the techniques Shiny used to handle A+ Hollywood talent (or how not to handle them), work with the film crew, capture and manage shared assets, deal with studio confidentiality, and manage the day to day relationship with the studio/licensor.
Finally, the discussion focuses on production, relating how to plan to make money from the game, deliver on time, get marketing and PR support, pitch the game, get support from sales, actually make money from the game, hold onto a license, and plan for the future.

I want to focus on the people that DELIVER video games!
It??s a GREAT time to be a Producer!
BE CAREFUL! VALUABLE = RELEVANT
We rate brands, by calculating in PRODUCER passion.
Well supported, passionate Producers can produce more from a product, IF they are
allowed to truly FOCUS.

The Job (that the Publishers want from producers):
Then personally Producers want:
Never Shipped a Title Before.
Doesn??t Play Video Games.
Never Around.
Couldn??t run a bath, never mind a team.
Doesn??t have a CLUE what the team is doing.
Doesn??t have a CLUE. Period!
Wears Sunglasses to Meetings.
?
| Leadership Industry Experience Has Clarity & Focus Takes Ownership Is Business Savvy Has Respect Is Professional Contributes Knowledge / Teaches Time Management Has Initiative Is Reliable Has Follow-Through Seeks a Consensus Good Decision Making Positive Attitude |
Budget Meetings Pre-Production Plan Is Passionate Licensing / Branding Legal / Contracts Platform Transition Cinematics Production Asset Management Hiring / Interviewing Foreign Localization Respects Confidentiality Manage Big Teams Expansion Learning Produce Programming Produce Animation |
Produce Design Produce Audio Produce Art Vendor Relationships Middleware Issues Hardware Makers Development Systems Help Sales Dept. Marketing Support PR & Pitching Upper Management Oversee Testing Cycle Forward Thinking Resource management Knows games!!! Etc. etc. etc? |
You gotta be making fun games!
But sometimes, that??s not enough.
You gotta be making quality products!
But sometimes, that??s not enough.
You gotta have experience!
But sometimes, that??s not enough.
The media world runs off getting to know the names of the people that entertain
us the most!
Movies / Theater / Music / Books / Comics / you name it?
PRODUCERS ARE NOT ??JULIA ROBERTS?, but they can be ??JAMES CAMERON? or ??STEVEN SPIELBERG?
or ??TIM BURTON? or ??QUENTIN TARANTINO? or ??PETER JACKSON? or ??JOEL SILVER?. Names
that open doors.
The same thing happened in TV until ??Alfred Hitchcock Presents?.
We are all becoming familiar with names like Miyamoto, Molyneux, Kojima, Wright,
Cerny, Spector etc.
Familiarity is the key word. (YOUR NAME can become a BRAND.)
As an extreme: ??American McGee??s Alice? or ??Sid Meier??s Civilization?.
So to compare industries, I surfed over to:
WARNERBROS.COM (Movies) ?? Talent names all over the place!
EMIGROUP.COM (Music) ?? Talent names all over the place!
RANDOMHOUSE.COM (Books) ?? Yep, Talent names all over the place!!!
To test my Theory, I went through the EA website. It??s really tough to find a
SINGLE (Talent) NAME anywhere!
Went to ACTIVISION.COM ?? Bet you wish you were Tony Hawk! ?? No Developers or Producers
though.
They think that??s good for them?
Bad for you!
He??s challenging the system.
He??s writing speeches.
Taking time to help others.
Making quality games.
Sharing his knowledge.
Sharing his mistakes.
He is making many important friends.
He??s becoming VERY valuable for EA.
| Leadership Industry Experience Has Clarity & Focus Takes Ownership Is Business Savvy Has Respect Is Professional Contributes Knowledge / Teaches Time Management Has Initiative Is Reliable Has Follow-Through Seeks a Consensus Good Decision Making Positive Attitude |
Budget Meetings Pre-Production Plan Is Passionate Licensing Legal / Contracts Platform Transition Cinematics Production Asset Management Hiring / Interviewing Foreign Localization Respects Confidentiality Manage Big Teams Expansion Learning Produce Programming Produce Animation |
Produce Design Produce Audio Produce Art Vendor Relationships Middleware Issues Hardware Makers Development Systems Help Sales Dept. Marketing Support PR & Pitching Upper Management Oversee Testing Cycle Forward Thinking Resource management Knows games!!! Etc. etc. etc? |
HOW can a Producer get their name out there?
REALIZE YOU CAN BE MORE THAN A JOB DESCRIPTION.
(You don??t have to do what the other producers around you do!)
HOW MANY PEOPLE HERE HAVE A PERSONAL PUBLICIST?
(Someone you pay to help get your name out there?)
ALL THE FAMOUS HOLLYWOOD TALENT DOES!
ALL THE BIG MUSICIANS AND AUTHORS DO!
ANYONE KNOWN WELL DOES!
IN THE REAL WORD, ASSOCIATE WITH YOUR GAME, & NETWORK
|
PMK/HBH Inc. 8500 Wilshire Blvd., #700 Beverly Hills, CA 90211 Tel: 310-289-6200 |
Henri Bollinger PR P.O. Box 57227 Sherman Oaks, CA 91413 Tel: 818-784-0534 www.bollingerpr.com |
Premier PR 8899 Beverly Blvd., #412 West Hollywood, CA 90048 Tel: 310-285-7050 www.premierpr.com |
| Rogers & Cowan 1888 Century Park East, Suite #500 Los Angeles, CA 90067 Tel: 310-201-8800 www.rogersandcowan.com |
Bender/Helper Impact 11500 W. Olympic Blvd., #655 West Los Angeles, CA 90064 Tel: 310-473-4147 www.bhimpact.com |
Artisans Public Relations 2530 Wilshire Blvd., #300 Santa Monica, CA 90403 Tel: 310-837-6008 www.artisanspr.com |
|
Creative Artists Agency 9830 Wilshire Blvd. Beverly Hills, CA 90212 Tel: 310-288-4545 www.caa.com |
William Morris Agency One William Morris Place Beverly Hills, CA 90212 Tel: 310-859-4000 www.wma.com |
Brillstein-Grey 9150 Wilshire Blvd., #350 Beverly Hills, CA 90212 Tel: 310-275-6135 |
| International Creative Management 8942 Wilshire Boulevard Beverly Hills, California 90211 Tel: 310-550-4000 www.icmtalent.com |
Endeavor Talent Agency 9701 Wilshire Blvd., 10th Floor Beverly Hills, CA 90212 Tel: 310-248-2000 |
United Talent Agency 9560 Wilshire Blvd, #500 Beverly Hills, CA 90212 Tel: 310-273-6700 |
Yes, you can do it the Miyamoto way.
Yes, you can do it the Will Wright way.
They??ve got the best plan if you??re a genius, have decades, and will change the
way we play games!
If you want to find a faster way that you might be experiencing today, consider
BRANDS.
WHOA, careful? That??s OLD Brands.
2003 Top 10 Console Video Game Titles, Sorted By Units
Source: The NPD Group / NPD Funworld(R) / TRSTS(R)
2003 Top 10 Console Video Game Titles, Sorted By Units
Source: The NPD Group / NPD Funworld(R) / TRSTS(R)
They just make shelf surfing more comfortable.
If you see a game called ??Jumpy Boy?, is that a good game?
If it said:
Designed by: Shigeru Miyamoto
Concept by: Will Wright
It should start to get your interest MORE.
MORE interest is the key point.
Safety from a $50 loss is what we seek.
Directors / Authors / Intellectual Property Holders / Licensing Agents / Toy Companies
/ TV Networks / Movie Studios?.
THEY ALL WANT THE SAME THING:
Now the industry has passed a generation (Over 30 years.)
Many of today??s Directors / Musicians / Sports Stars, read our industry magazines
and play games.
Finding them is getting easier EVERY year.
Many of them already WANT to be involved in games!
Them finding you is the harder Part. (So that??s why they call your Publisher!)
Expect these people to come looking for you with all kinds of properties, licenses,
brands, ideas?

1st ?? LEARN - What are they seeking? - (No Amateur mistakes.)
2nd ?? RESEARCH ?? Cheat! Who is this person? Fact Finding?
3rd ?? PITCH ?? Show this is serious and time sensitive.
Don??t Buckshot Pitch.
Don??t Pitch what you don??t believe in. (Donald Trump)
Don??t Pitch at 9AM. (Coffee & Distractions win.)
Make a MOVIE Trailer. (Not just random clips of footage!)
Make a MOVIE Trailer. (Yes, it??s that important!)
Make Maquettes to keep them focused. (Gentle Giant Studios)
Attach Talent. (Use http://pro.imdb.com and agencies.)

Shiny
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Silver Pictures
|
The Producer of the Film
The one with the Super-Duper Rolodex.
The Interactive Producer
Not ours, the one on the film side;
sees all, knows all, has access to everything.
The Game??s Executive Producer
That??s our guy.
NEVER PERCEIVE LIMITATIONS IN YOUR JOB TITLE
ANTICIPATE RISING COMPETITION
DON??T GET FORCED MAKING GAMES THAT WON??T MATTER
DON??T IGNORE THE CHARTS OF BRANDED SEQUELS.
IF YOUR PUBLISHER HAS BAD LICENSING IDEAS, MAKE SUGGESTIONS!
DON??T EXPECT TO BE A HOLLYWOOD CELEBRITY
DO EXPECT TO BE KNOWN FOR YOUR WORK
ASSOCIATE WITH YOUR GAME, ESPECIALLY IF IT??S A BRAND
EXPECT AN AGENT TO CALL (IF YOU GET YOUR NAME OUT)
FOR SURVIVING TEAMS, SALES NEED TO GROW
MASTER YOUR PITCHING ABILITY
EXPECT TO COLLABORATE MORE
MAKE GREAT TRAILERS!
KNOW THAT THE FUTURE WILL BRING GREAT VALUE TO PRODUCERS!
ANTICIPATE AN EXCITING FUTURE
| Alone in the Dark (2004) Art of Fighting (1993 video) Battle Arena Toshinden (1997 video) Captain N & the Advent. of Super Mario Bros. 3 (1990 TV series) Captain N and the New Super Mario World (1991 TV series) Chao ji xue xiao ba wang (1993) Crazy Taxi (2004) Darkstalkers (1995 TV series) Deus Ex (2004) Donkey Kong Country (1997 TV series) Double Dragon (1993/I TV series) Double Dragon (1994) Dragon Warrior (1989 TV series) Dragon's Lair (1984 TV series) Earthworm Jim (1995 TV series) Fatal Fury: The Motion Picture (1994) Final Fantasy: Legend of the Crystals (1994 video) Final Fantasy: The Spirits Within (2001) Final Fight (1995 TV series) Gekijô-ban poketto monsutaa: Kesshô-tô no teiô (2000) GLO*RI*A (1998 video) House of the Dead (2003) Iisu II tenkû no shinden (1992 video short) Immoral Sisters (2001 video) Instinto del asesino (1995 TV series) Lara Croft Tomb Raider: The Cradle of Life (2003) Lara Croft: Tomb Raider (2001) Maniac Mansion (1990 TV series) Mega Man (1995 TV series) Mortal Kombat (1995) Mortal Kombat: Annihilation (1997) Mortal Kombat: Conquest (1998 TV series) Mortal Kombat: The Animated Series (1995 TV series) Mortal Kombat: The Live Tour (1996 video) Myst (2003 TV mini-series) Night warriors: Darkstalkers' Revenge (1997 video) Pac-Man (1982 TV series) Pocket Monster: Pikachû no dokidoki kakurenbo (2001) Pocket Monsters (1998 TV series) |
Pokémon 3: The Movie (2001) Pokémon 4: The Movie (2002) Pokemon Ieruka neo? (2000 video documentary) Pokémon: Mewtwo's Return (2000 video) Pokemon: Pikachu's Rescue Adventure (2000) Pokemon: Power of One (1999) Pokemon: The First Movie (1999) Pokémon: The Movie 2000 (2000) Pokémon: Vol. 1: I Choose You! Pikachu! (1999 video) Pokémon: Vol. 10: Fighting Tournament (1999 video) Pokémon: Vol. 11: The Great Race (1999 video) Pokémon: Vol. 12: Pikachu Party (1999 video) Pokémon: Vol. 13: Wake Up Snorlax! (1999 video) Pokémon: Vol. 14: Jigglypuff Pop (1999 video) Pokémon: Vol. 15: Charizard! (1999 video) Pokémon: Vol. 16: Totally Togepi (1999 video) Pokémon: Vol. 17: Picture Perfect (2000 video) Pokémon: Vol. 18: Water Blast (2000 video) Pokémon: Vol. 19: Our Hero Meowth (2000 video) Pokémon: Vol. 2: The Mystery of Mount Moon (1999 video) Pokémon: Vol. 20: The Final Badge (2000 video) Pokémon: Vol. 21: Po-Ke Corral (2000 video) Pokémon: Vol. 22: Hang Ten Pikachu (2000 video) Pokémon: Vol. 3: The Sisters of Cerulean City (1999 video) Pokémon: Vol. 4: Poke-Friends (1999 video) Pokémon: Vol. 5: Thunder Shock! (1999 video) Pokémon: Vol. 6: Seaside Pikachu (1999 video) Pokémon: Vol. 7: Psychic Surprise (1999 video) Pokémon: Vol. 8: Primeape Problems (1999 video) Pokémon: Vol. 9: Fashion Victims (1999 video) Poketto monsutâ: Pichû to Pikachû (2000) Poketto monsutâ: Selebî - Toki wo koeta deai (2001) Pole Position (1984 TV series) |
Resident Evil (2002) Resident Evil: Apocalypse (2004) Samurai Spirits (1994 TV movie) Saturday Supercade (1983 TV series)Silent Hill (2005) Slave Doll (2002 video) Sonic the Hedgehog (1993 TV series) Sonic Underground (1999 TV series) Sonic X (2003 TV series) Spy Hunter (2005) Street Fighter (1994) Street Fighter II: The Animated Movie (1995) Street Fighter II: V (1995 TV series) StreetFighter: The Animated Series (1997 TV series) Super Mario Bros. (1993) The Adventures of Sonic the Hedgehog (1993 TV series) The Super Mario Bros. Super Show! (1989 TV series) Toshinden sha shou Hao (1998 TV series) Toshinden xinde chansheng (2000 TV series) Where in the World Is Carmen Sandiego? (1991 TV series) Wing Commander Academy (1996 TV series) Wing Commander: Space Will Never Be the Same (1999) Word's Worth (1999 video) You Don't Know Jack (2001 TV series) |
| Storyboards Pre-visualization illustrations Construction plans Script revisions Costume sketches Fabric samples Digital photos Conceptual illustrations Set blueprints Detailed set photos |
Prop photos Vehicle photos Vehicle cyber-scans Character reference photos Costume concept art Character cyber-scans ADR recording Motion capture assets Facial capture assets Rough cut clips |
| Above the line Anchor Actors Stunt Coordinator Stunts & Adjustments Hong Kong Stunts Airfares Hotels / Lodging Living Expenses Auto/Taxi/Limos Misc. Expenses Cast Payroll Tax Fringe Benefits Below the Line Production Unit Production Manager Asst. Prod Office Coordinator/s Office Staff Assistants Production AccountantComputer/Box Rentals BTL Misc. Expenses Production Staff Union Waiver Extras Extra Talent Sketch Artists Set Design Self Drive Vehicles |
Transportation BTL Airfares BTL Hotels/Lodging Per Diem Mobile Telephones Location Stuntmen Purchases Production Staff Art Department Set Construction Miniatures Set Operations Special Effects Set Dressing Props Wardrobe Cars / Animals Make Up & Hair Lighting Camera Production Sound Transportation Location |
Editorial Post Sound Second Unit Research & Development Visual Effects Assistant Editors Looping Editors Music Effects Editor Cutting Rooms Film to Tape Transfers Film Editing Musicians Composers- Lyricists Arrangers- Orchestrations Copyists Other Labor Scoring Crew & Facility Travel & Living Instrument Rentals Transfer Costs Looping Crews & Facility Film Stock-Reprints Post Sync Narration Rentals Post Production Sound Protect Masters |
Negative Cutting Post Production Film & Lab Main & End Titles Head & Body Scans Process Scans Transportation ?? Captures Misc. Cyberscan Costs Facial Capture Crew Facial Capture Equipment Facial Capture Misc. Motion Capture-Crew Motion Capture-Equipment Motion Capture-Processing Special Photography Unit Animation Labor Game-Trailer Game-Promo / Trailer Research Publicity Office Maintenance General Expenses Below the Line Contingencies Game Contingency Contingencies Completion Costs Cost Recovery / Transfers |
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